After careful consideration, we decided on the book pictured to the left. It is relevant to the field of Instructional Design and would be helpful to us as future instructional designers and could also even be more immediately useful to help you prepare for exams, classes, and projects.
A little of the publisher's description:
Even the smartest among us can feel inept as we fail to figure out which switch turns on which light or stove burner, or whether to push, pull, or slide a door. The fault lies in product designs that ignore the needs of users and the principles of cognitive psychology. A bestseller in the United States, this classic work on the cognitive aspects of design contains examples of both good and bad design and simple rules that designers can use to improve the usability of objects as diverse as cars, computers, doors, and telephones.--From publisher description
Our first Book club meeting will be on March 5th at 4:30. At this meeting we will discuss the first two chapters. We encourage you to be a part of this great opportunity to learn more about design and collaborate with your fellow IDDGA members.